Phil.c wrote:After I've recorded the mix to Logic and convert it to mp3, I play it back through the D8B, where I can A/B with the original, apart from the slight mp3 compression they are pretty much identical.
cheers phil i will try that, at least that way i will know if the transfer is good or bad.
" Is there a reason why you want to use Windows Media Player, @Funk?
I do almost everything on macOS, but here are some thoughts from my tech support times, about audio in Windows:
There's different audio driver standards for different Windows operating system versions. Here are some of them:
1. MME: Oldest of them all and the only thing there was up to around Windows XP, I think. Horrible latency to a point that makes it useless for real-time audio.
2. WDM: Was added to MME at some point, and wasn't much better. Still horrible latency.
3. DirectX: Kind of like a driver-wrapper, that takes MME/WDM drivers and presents them in a different way to PC games and the likes. Also pretty much useless for real-time audio (...there used to be directx formatted plug-ins, but they weren't worth using this format and you were usually better off using VST plug-ins, instead)
4. WASAPI: I think this one replaced all the above around Windows 7 or 8 or so. Definitely better than everything before, and "almost" usable for real-time audio... but still no match for ASIO (that's next).
5. ASIO: Since Microsoft couldn't manage to create an audio driver type/environment that is usable for real-time audio, Steinberg created "ASIO". That's a driver format that bypasses Windows' audio completely, and instead directly accesses the audio hardware. So, basically a pipeline from your audio software to your audio hardware (bypassing the operating system's audio system). Yes, that's how bad Windows audio is/was.
Depending on the OS version (e.g. Windows 95 vs Windows 10), the built-in Windows drivers do some sort of automatic resampling, to make sure that all applications that are running at the same time, will use the same sample rate (so there's no audio dropouts like clicks, etc.). I'm not sure anymore, but I think older Windows versions sampled DOWN to the lowest common denominator (which might explain the quality difference, if there's any app running something like 22 kHz, as used to be common for VoIP apps, etc.). Later Windows versions sampled UP to the highest sample rate the soundcard could handle. So, often times 96 kHz (or 48 kHz, when using the built-in soundcard or an interface that can't do more).
So, when sampling UP, there shouldn't be too much in the way (but if there's a setting for WMP to not colorize the sound, then it's definitely a good idea to turn any such thing off).
However, since resampling is going on within Windows, it will not be 1:1 what the file actually is. So, I would highly recommend NOT to control-listen with anything Windows manages, and only listen with an app that uses ASIO as the driver standard.
Quick Time installs it's own codec (kinda like a way to encode/decode audio to pack it in a certain format and play it back again), so it might get around some of Windows' limitations as well. But I'd still assume that Windows likely resamples in the background.
Long story short: If on windows, it's safest to use something that can use ASIO as the driver type, such as pretty much any DAW or sample editor. I'd stay away from media player apps, that don't have their own audio interface selection and sample rate/bit-depth settings, since otherwise, the audio is subject to whatever windows wants to do with it (and that isn't usually a good thing).
There is definitely a factory ASIO driver for the Fasttrack Ultra 8R... but for others reading along, if you use the built-in soundcard or something that doesn't come with an ASIO driver, make sure to download and install the free "ASIO 4 All" driver. This gets around all the nonsense Windows is doing, that I mentioned above:
https://www.asio4all.org/P.S.: Can you tell that I hate Windows with a passion? PC hardware is not the problem. I actually PREFER to run macOS on PC hardware since I can get better performance out of that for less money, but Apple Silicone pretty much stopped that for the future. But almost every time I use Windows, I leave screaming at some point, hahaha
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" Is there a reason why you want to use Windows Media Player, @Funk?"
hi and thanks once again for the very informative reply... no reason its just that is the default player on my lap top and also was thinking that is the default player on most of other peoples laptops and one or two of my friends who contribute to the tracks so they are also getting the same sh!t sound.
i do have the asio 4 all installed, i did not know i could use that for wmp, thats great, i have that running for cubase but after looking found also that the " Dr Dre Beats audio driver that comes with the lap top is also running, and the HP driver for the sound card has bad latency that you cant plug a guitar or bass in to the lap top and play along with any tracks that WMP is playing, i can now with the M-audio R8, its perfect.. so im going to strip all the old drivers out, get rid of the beats thing and start again. thanks once again